2021-09-22
• New Soundbank: MC scratch joins the party with fresh new sounds! This bank contains 21 new sounds to explore in the Monomaker.
• New Loop Mode: With the new pre-made loops mode, making music is faster and easier than ever. Create good sounding results within seconds.
• Lots of performance and stability improvements.
• New Silicon chip support
• Bug fixes
Here are some screenshots of the game.
There have been so many times where I want to change a huge structure of a song I’m making but in order to that you have to delete each individual monomal because if you press and hold to choose how much area you want to delete, it will delete Monomals you don’t want to place down again. For that matter you might as well just restart the entire song. Plus there is a bug where if you try to delete something while the bar is moving, the game will place a monomal on top of the monomal you wanted to delete and it will crash.(I might be wrong on how the glitch is activated but after countless crashing that’s what I’ve come up with) Can you implement an option where you all the player to turn all green snake Monomals into red octopus monomals So that if they want to hear what the song would sound like when doing so, it wouldn’t be so time consuming and glitchy. I love this game very much and I’m always making songs that I’m not sure if I want to publish but still keep editing them to my liking. I absolutely love the new rock and roll DJ😀
This is one of the best games Apple Arcade has to offer, even if you don’t care for the music-making part of it, which is pretty much optional. It reminds me a lot of old-school 2-D Sega games, bursting with color and creativity in ways never before explored. If you enjoy water levels in other platform games you’ll probably like this. I couldn’t really get into the music side of things, but it’s nice that it’s there. Though I found the music submission concept confusing. It makes it seem like you can listen to and rate songs submitted by other players and have other players listen to your song, but really it just arbitrarily gives your song a “chart position” based on arbitrary mystery criteria with no clear benefit to the player. I honestly wouldn’t have bothered with it if I’d understood that this was all it offered. I’d probably be upset if I’d gone to the trouble of composing an actually good song and then couldn’t find a way to share it with others. I don’t really understand why the song has to be at least 20 seconds long if no one will ever hear it.
I’m a musician who composes and arranges MIDI tracks using piano roll editors and I have to say, this is amazing! The game is cute and fun while catching Monomals but then the real fun starts for musicians when you get to use them, basically as virtual instruments, to create original music. I’ve never played a game quite like this and I love it. I might even try to get my near 3-year old to play with the editor because I think it would be a great way for kids to learn to make music in DAWs. In the beginning you’re limited to just 4 tracks (drums, bass and lead) and one monomal (VST), but I’m guessing you can expand that to more tracks and get a nice assortment of sounds. I like that you can save original compositions and share them online. You can even get votes and climb the leaderboard with your original tracks and that’s awesome. Musicians will love this game, and so will anyone else with a pulse.
Let’s be perfectly clear: Monomals is absolutely worth your time regardless of your musical talent. The two parts of the game, the Monomal fishing and the music creation, work wonderfully in tandem with each other. Every time I fish up a new instrument, I’m eager to test it out in the music maker. It creates a real sense of anticipation, wondering how that next Monomal will spice up your tunes. The controls are nice and snappy, both with the touch controls and with a traditional controller (I use an Xbox One controller). The visuals are an absolute delight, and the animations match the bubbly colorful vibe of the whole game. You can definitely enjoy this game without even touching the music maker part of the game. That being said, the music maker is where I’m having the most fun with this game, despite my lack of musical talent. The maker is actually a very robust music tracker disguised as a toy. The bright colors and cheery monomals really encourage you to tinker and play around without being intimidating. With 3 DJ characters, each with their own 7 unique instruments, Monomals really encourages creativity while not overwhelming people who have no idea what they’re doing (like me). All in all, this is a really fantastic game. You owe it to yourself to check it out, even if you have no interest in making music. I highly recommend checking it out.
Beautiful platformer with a nice flare and friendly vibe. I have just started playing but I am really enjoying it. Optional music creation feature that is really cool. The even have a chart list for people who want to publicize their creations, although no one has posted any unfortunately. Anything requiring multiplayer on Apple Arcade seems to be lacking. Of all the multiplayer I have tried except for the LEGO brawl game I was never paired with someone. Wow of topic but This game is a diamond in the rough for Apple Arcade games that while plenty few stand above the rest. Cough... cough.... if only games like Outlander which is another game I enjoy from the Apple Arcade and this was available regularly on the Apple store I would just purchase them separately to play. Cough... cough.... Apple Arcade is not worth it for the few games that are decent to play.... cough cough...
The presentation of monomals is far beyond most of what I’ve seen on the Apple Arcade, instead of textureless minimalist layervault color schemes and slow placing, Monomals stands out by being bright, crisp and energetic. There’s a lot of careful thought between transitions in menus down to music morphing in real time between characters. All the levels toy with the game mechanics. The game itself is polished and plays great on touch controls. It’s not anything groundbreaking but serves it’s purpose. Oh and the unlocklockables? They enable new sounds in the game’s music sequencer. Most of my gripes come at the expense of the music maker as I desperately want copy and paste group selections and the ability to zoom in and out, (for song navigation and do 1/32 notes) as it’s surprisingly decent. There’s understandable limitations, like the ability to only put a single note at a time by instrument, and the effects are per group and not instrument, and offer only a slider without any other controls like delay timing or type of reverb. There’s a looming promised update that’ll add in song sharing, rankings, and more sounds. I’d love to see this game expanded on as it’s different.
This is a very unique game. I have never seen a game has such feature combination. And the combination is a pretty good one. You will have an adventure under the water to seek the hidden “instruments”. The process of the adventure is pretty fun. You will encounter with different type of enemies, puzzles, hidden locations. The satisfaction after beating a level is tremendous. But my favorite part is the music composing. I am so delighted to see the “instrument” I have just collected can be converted into a part of the music. The more I have, the more complex ton I can compose, sky is the limit. Together with the amazing graphics and the high fit and finish quality, this game can easily be one of the top game in Apple Arcade.
You owe it to yourself to download this one. On top of the fun movement style, you’ve got great graphics, awesome music AND a cool little sequencer. This COULD have found its home anywhere, (along with the micro transactions that would entail) but it’s here, and a great addition to the library. I’m playing on an iPad Pro and I don’t feel the screen controls hinder my play, but great to know there’s a controller option if I ever need it! At the time of this writing, the only low scores are from those that couldn’t figure out the music creation side of the game.
My 4 YO loves and plays this game every night before bed. With that being said there is not one night that doesn’t involve a bug/glitch that causes him to have to restart the level losing all his hard work in the process. The good news is that I don’t mind helping him out since the game is probably the only Apple Arcade game that I’d consider replay able as an adult, but this definitely needs to be fixed. **For a few examples, there is a glitch that restarts you at your last checkpoint but whatever you do you cannot move, there are another few Boss levels that cause an endless uncontrollable, inevitable death loop at the respawn. You’re unable to control anything...you just respawn and explode. Hoping the bugs get patched soon! Please keep making titles like this for the Arcade!!!
Fisher, I want to say the actual gameplay was fair/good. I didn’t spend a ton of time with it, reasons later in this review. The game is arcade style steer your character and interact with various elements of the environment, avoid the baddies and make it to the boss of each level, who you then capture by steering your character, frequently using the elements present in that level. What I did and continue to find super fun is creating music. Each level you beat in the game adds a new instrument for you to compose with, and that, to me, is the best part of this game. One slight problem/annoyance I have is that all of your compositions are constructed in 4/4 time, meaning that it is difficult to create something like a waltz, for example. It can be worked around, but it makes copying drums/bass to extend out the song a little annoying. Overall, decent game, but to me the mini game of composing and sharing your own creations is the highlight. Thanks for reading, check me out on the weekly leaderboards for created music!
Start by selecting your favorite animal DJ such as Retro Rabbit or Funky Frog. Use your fishing rod to catch Monomals in the deep waters across 28 oceanic courses. Navigate hazards, engage in Arena Battles, and collect power-ups. Once caught, use the Monomals in the MonoMaker to compose music by switching genres and creating playlists.
The gameplay revolves around fishing for Monomals while listening to your created music. Explore courses, battle in arenas, and use collectibles to enhance your experience. Create and share music online, compete in charts, and participate in weekly contests.
Here are some possible questions and answers that you might find useful
Here are some possible questions and answers that you might find useful
A:The objective is to help animal DJs catch Monomals by fishing in oceanic courses and use them to create and compete with music in various charts.
Here are some related news of the game.
HPP's Monomals review for Nintendo Switch. A colorful music game about catching Monomals and then using them to make beautiful music,...
Hey Poor Player Thu Dec 02 2021
Players can now check out Mega Mini Party, Monomals, Mosaic, Jumper Jon and Star Fetched as part of Apple Arcade's growing catalog of games.
CNET Sat Nov 02 2019
Service Apple Arcade, introduced at the end of March, will arrive on our Apple devices this fall. It will bring with it more than 100 games...
Letem světem Applem Sun Jun 02 2019
The first two Picomy games Mindscape will release physically on Nintendo Switch are Heroki and Monomals in May and June this year!
GoNintendo Fri Apr 07 2023
Publisher Rogue Games and developer PICOMY announced the rhythm puzzle platformer, Monomals, will launch for the Nintendo Switch via eShop on October 21.
VGChartz Thu Oct 07 2021
Monomals, the puzzle-platformer game that blends fishing and music creation, is available now on Nintendo Switch. Check out the launch...
IGN Sun Nov 07 2021
Publisher Rogue Games and developer PICOMY have announced music-rhythm puzzle-platforming game Monomals is coming to Switch this month.
Niche Gamer Thu Oct 07 2021
Here are some youtube videos of the game.
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