2023-10-06
Various small bug fixes and minor adjustments to help the game be the most enjoyable it can be.
Here are some screenshots of the game.
Crazy how simple it is to play such a deep 2D platformer with some of the tightest controls in the whole genre. One button! I really enjoy how this game can be played at anyone’s own pace even though the character auto runs. There are many spots in which you can pause to strategize a new challenge like enemies or spike arrangements, if you’re not going for the fastest time. But if you DO want to up your challenge, attempting to play through a level as fast as you can is also very fun and rewarding. There are tons of mechanics in this game that I WISH I saw in others of this genre. Nitrome has been honing in this type of formula for years, and Super Leap Day might just be their magnum opus. Please put the soundtrack up on Apple Music! Someone make that happen ♡ RoBKTA is an incredible composer.
First off, this game is pretty awesome. I have been playing Celeste and if you have played it, you’ll know how amazing of a platformer it is. This game has the same feel in some ways. Obviously Celeste is an incredible tour de force but this game nails the platforming action in a really similar satisfying way. I decided to knock a star off because of a super annoying issue I’ve noticed. The app usually stays in the background and resumes immediately, but if the app closes it simply takes me back to the main menu and I lose ALL the progress on my current level. That’s really frustrating and destroys my motivation to complete all the levels. They are nice long levels and I often can’t finish it all at once. It is really disappointing it resets all level progress when the app reloads. There’s also no good way to see which levels you’ve completed (that I can find). The second issue is pretty minor but the mini golf game is super lame. The mechanics are weird, the physics are dumb, and it always gives me “beginner” levels even though I’ve completed all of them a few times. That didn’t really affect my rating since I can just ignore them. However there are some really fun golf games (Golf on Mars, What the Golf) and it would be cool if they actually made it fun.
I love this game! I loved the regular leap day and it’s the one game I can zone out on and consistently play and have fun with. Super leap day definitely has increases the difficulty (especially prior to upgrading the leapers) One bug that I have noticed is specifically on the expert levels of pinball day, some of the portals do not work and show no sign that there is/would be another way to unlock them, I am not sure if this is true or if there are other bugs with the expert levels of gold day and race day. One of the main things that reduced my star level other than what was mentioned prior with the bugs, are any time I enter the golf day, racing day, or pinball day, any power ups I have active or have in my inventory (for lack of a better word) will disappear and I will have to redo that section of the level as well. It seems any progress that you make in that checkpoint section disappears and you have to redo it. I would love to see that fixed! Another thing I was wondering was if there is a place/email or contact information to report bugs. Thanks for making another great game!
I have had fun playing the first leap day game. Always fun trying to make every day on the calendar 100% completion. Then when I seen this one I had to get it. ITS WORTH GETTING!!! Im giving it 4 stars because of two reasons. 1) when you have the game in your back grown every now and then it will crash or when playing it might freeze up and crash the game. I haven’t ran into it a lot but I have Notice a couple of times now for one of those thing have happened. 2) when you get your gold coins like let’s say you have 15 gold coins. When you complete the level you don’t get all the coins you worked on trying to get. I don’t know if there’s something I’m missing or that’s part of it but I would like it if it gave you exactly what you earned when you gathered them. Other then that this game is by far my favorite and is worth getting to past the time and have fun. Now I can’t wait to try multiplayer. That will be sick to see what that’s going to be like.
I thought this would be a good Apple Arcade title when it released, but turns out, it’s not really that. The game literally forces you to die and replay the same parts in the level over and over again just so you can get a gold trophy. Take conflict canyon, for example. There are a lot of parts where guards are wandering, and if you get spotted, they try and contain you and kill you immediately. Gravity galaxy is another example. There are too many parts where you have to time jumps right in order to get across things like enemies, spikes, ETC. The actually decent power ups are too rare, like the Shield and star. The Shield only protects for three hits, and if you get crushed even when your star gives you invincibility, you still die. Another bigger problem is that part of the level resetting after you die, meaning you have to do it over and over again repeatedly. What I am saying is that there are too many hard parts in levels and should be more easier parts in levels. Until then, I’m gonna delete this title until those quality of life improvements are made.
I HAVNT HAD THIS MUCH FUN PLAYING A VIDEO GAME IN AGES! The levels are so unique each day, and its fun to try to beat past levels with less deaths, or with a faster time. I wish there was a type of tutorial or something that explains the characters abilities and how to use them, I didn’t even realize the characters HAD abilities at first! The only bug ive found is where i was using sprouts ability to grab a key and died at the same time, and it duplicated the key, but other then that it’s perfectly clear of bugs for me! The lot of the reviews seem to complain about crashing, but that seems to have been fixed since those reviews. Please dont stop working on this game, its really quite the highlight of the day!
It’s really good and I find the first game to be kinda boring now that I’ve played this. The levels just feel way more involved and creative now. Music is awesome too. However, the problem is collecting fruit and coins. Unless I play the whole level in one sitting, if I close the game and come back to it later all my collected fruit and coins will be back to zero. I realize fruit isn’t as important this time around but coins are, and either way it’s really fun to collect them both. So it’s annoying when I can’t collect 100% fruit for a level without playing it all at once, and even if I don’t get all the fruit my reward is significantly diminished if they got reset close to the end of the level. I also saw that the game crashes a lot for other people, but it only happened once for me.
I love this game! Have been playing it for a long while but during all of this timeniver been doing my best to collect every coin on every level. Then I realized after I best all the mini games there is nothing to spend the coins on - I wish we could buy upgrades or power ups or how you had in the original game pay for check marks or something I legitimately have 11,500 coins Game is just starting to feel redundant - if I could suggest sometimes I am ending the game with all sorts of power ups it would be cool if I had power ups left to have a sort of end of level bonus level to play and pretty much try to last a long time but eventually it would use up the power ups
UPDATE: Day 11/07 still not playable due to missing key… First, I admit that I love this game and play it every singe day. However with every update, something gets broken or isn’t working as is supposed to. Some examples are water levels which are simply too unpredictable for enjoyable game play, day 11/7 can’t be completed due to missing key (except for zipzipwoo - se bellow), multiplayer never manages to find any opponents, high scores are hacked (there is somebody named zipzipwoo who finishes every day in less than a minute - an obvious hack). Midas touch is most useless purchase ever and you can’t even un-purchase it. Reason being that there is no new add-on for purchase for months and everybody has abundance of coins. Also not sure what new minus timing bonus does, as it is never visible anywhere. To developer: get a couple or so good beta testers and listen to them - it’s going to be much better that this current half-baked state.
I played this game thinking it was going to be a simple game with the “one level a day” gimmick and then I played it. I slowly found out that this is a rage game. The sheer amount of times you have to die just to get ONE SINGULAR GOLD COIN is inevitable. Sometimes you can get soft-locked. I was on Capital Highway and I got the little yellow dude to kill this cop car. The cop car has to break blocks for you to progress. I kept dying so I used the yellow dude and he killed him! The problem after that is since Yolk can’t break the blocks I got soft-locked! For people thinking this is a casual game for people that love auto runners you have the wrong game. From the poor wall jump physics to the flat out weird level design this game just makes Super Mario Run look even better than it already was. Decent game. (either all of this is true or I’m just trash at the game.)
Here are some related news of the game.
The final update of this week is Nitrome's Super Leap Day that has gotten the Aqua Update featuring a new Sunken Island and a new bonus Fishing...
TouchArcade Wed Feb 23 2022
� cette occasion, Yacht Club Games s'est associ� au roi du pixel art, � savoir Nitrome ... Super Leap Day, le jeu mobile qui se r�invente chaque...
RTBF Sun Oct 23 2022
Nitrome, creadores de Super Leap Day, han publicado una demo de un juego de Sonic pixel art en m�viles que se jugaba con un solo bot�n,...
HobbyConsolas Sun Jan 23 2022
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