Latest Version 2.14.12025-09-19
Balance changes
Ai-Mo now starts with Philosophy instead of Meditation, and a Mind Bender to go with it
Extra starting Stars for some tribes to help them out:
Xin-xi begins with 7 Stars
Oumaji begins with 6 Stars ( that's not a typo, they begin with 6)
Hoodrick begins with 7 Stars
Quetzali begins with 7 Stars
Yădakk begins with 7 Stars
Luxidoor begins with 2 Stars and a level 3 city
All other tribes begin with 5 Stars
Tech can be researched "backwards," so Vengir can go from Smithery to Mining without Climbing
Forges can be built on Forests
Temples give 100p per level of growth instead of 50p
Cost of "Burn Forest" down to 3*
Polytaur cost up to 3*
Cost of new Embassies begins cheaper, but increases based on the number of Embassies you have
Polaris changes:
Corrected Glide ability to give 1 extra move (instead of double)
Adjusted Skate ability so Battle Sled only has 3 movement on ice (instead of 4)
Ice Fortress now has Escape and Static
Ice Archers get 1 attack
Bug fixes
Multiplayer should not fall back to “60 days” turn time limit
Multiplayer should not fall back to “perfection” game mode
Solaris crater stays a crater when opponent takes over territory
Solaris lava bank stays a lava bank when opponent takes over territory
Cloak boat graphics in chipmunk mode
Fixed rare race condition in weekly challenges over slow networks
General fixes
Don’t color tint team colors on units (freeze, poison, boost and so on)
Don’t show map seed in-game
Added a discord link for the ongoing weekly challenge in the weekly challenge popup