Latest Version 1.15.12026-06-26T02:15:59.000Z
RACING and BUBBLES have both gotten a lot of love from our designers, and the result is a sleek, delightful, and suave set of games that feel brand new!
RACING CHANGES
Improved game feel of the CAR controller:
- Camera has been pulled back, giving you a better view of the path
- The camera pans in the direction you’re steering
- We added suspension to the car
- We slightly recolored the car
Improved feel of the BICYCLE controller:
- It now stops when you let go
- It leans instead of turning sharply
- It gives a *bell ring* sound when stopping and shooting
Overall RACING changes:
- Improved feel of picking up bombs: Bombs and other pickups now display themselves when picked up, so you’re never in doubt. Of anything.
- We added a speed-up effect to better communicate that you’re being boosted
- We have visualized the drafting-mechanic: You can now see that being in the slipstream of your opponent will give you a speed boost!
- Players now keep going past the finish line in slow motion. *sunglasses*
- To avoid triggering Reachability, the input circle has been shrunk a bit and moved slightly up
- We delayed showing the minimap and other UI a bit
- The second onboarding level has been removed. You got this!
BUBBLES CHANGES
- The big one: We change the Bubble colors/patterns for readability!
- We updated the look of the white row-clearing bubbles (R U HYPED!?)
- We added a row-clearing highlight
- We updated the pufferfish to be more impactful and puffery
- Bombs now cause a Chain Reaction
- We Increased the spacing between middle row and bubble playing field
- Scoring a point now has a nice effect!
- We added a tiny screenshake when popping bombs
- Bubbles no longer despawn when final point is reached
- Trophies now animate in at the beginning of the level instead of starting there
OTHER CHANGES & FIXES
- We put Marius from Shipping in timeout from Daily Missions. He needs to learn to play nice
- We reduced memory usage by ~35%, preventing crashes on older devices
- We fixed an issue where the Couch Clash Event only counted as one match each time you entered, regardless of how many matches you played in a row
- We fixed an issue where bombs exploded as soon as you fired them in some RACING combos
- We fixed an issue where your purple balls and the elephant’s purple balls didn’t interact properly, so having three balls was not enough in the PURPLE RAIN combo in BUBBLES. Balls.
- We fixed an issue where the Daily Keys could be broken when you went into the dialogue
- We fixed an issue where Trainer interaction circles were not closed correctly when leaving them by clicking “OKAY”
- We fixed an issue where the trophy animation didn’t play simultaneously for both players when a match ended in a draw.
- We fixed the card foils being tiny!
- We updated the CLASH Credits
FIXES in 1.15.1
- Fixed an issue with the 'Seagull Shuffle' event